Devil May Cry 3 Walkthrough

  понедельник 20 апреля
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Mar 07, 2019  just posting this one before Devil May Cry V comes into my house Devil May Cry 3 HD longplay walkthrough video will showcasing the entire story.

Devil May Cry Replay bonusSuccessfully complete the game on easy mode. Then, start a new game and you will be able to keep all your items such as the grenade launcher and all your swords from the previous game. Easy modeSuccessfully complete missions 1, 2, or 3 while using at least one continue. At the start of the next mission, there will be an option to change the game to easy mode. Note: Once easy mode is activated you cannot return to normal mode. Hard modeSuccessfully complete the game once to unlock Hard mode.

Legendary Dark Night modeSuccessfully complete Hard mode to unlock Legendary Dark Night mode. Dante Must Die modeSuccessfully complete Legendary Dark Night mode to unlock Dante Must Die mode.

Super Dante modeSuccessfully complete Dante Must Die mode to unlock Super Dante mode. In this mode, you can transform into a devil, and use magic indefinitely. All-star group photoSuccessfully complete the game with an 'S' rank on all missions to unlock the all-star group photo. Skip FMV sequencesDuring an FMV sequence, press Select to skip it. Secret mission locationsMission 3: Fall back in the water where the skullheads were located.Mission 3: You will start near the Judge of Death. Press X to get the secret mission.Mission 3: After you get chased by the Phantom, at the end of the hall will be a door to the left. Enter it.Mission 4: Return to the room with the power-up statue.

Rebellion[edit]

The Rebellion

Obtained - Beginning of the game

Combo 1 - Press three times and Dante will do a 3 hit combo that can hit a couple of enemies at once if they're close together.

Combo 2 - Press once, then pause and then 2 more times and Dante will swing Rebellion around in a more circular motion that can hit groups of enemies, good if you're surrounded.

Million Stab - After the second input in Combo 2, press , and rapidly and Dante will stab the enemy repeatedly. You can also do this with the Stinger move

Stinger - Press , forward and triangle to charge forward and plunge your sword into an enemy. Must be bought at the Statue of Time and can be upgraded to Level 2.

High Time - Press , back and and Dante will knock an enemy up into the air. Holding will send Dante into the air with the enemy where you can do Helm Splitter or some other move.

Helm Splitter - Press triangle in the air and Dante will come down, bringing his sword down hitting anyone on the way.

Drive - Hold until Rebellion starts glowing, then release it and Dante will send a shockwave across the ground. Must be bought at the Statue of Time.

Air Hike - Press twice and Dante will do a double jump. Must be bought at the Statue of Time.

DT Glide - Press and while in Devil Trigger in the air and you'll glide down to the ground, but you can't fly.

Cerberus[edit]

The Cerberus

Obtained - End of Mission 3 after beating Cerebrus

Combo 1 - Press 5 times and Dante will swing Cerebrus around in a mainly linear fashion

Combo 2 - Press twice, then pause and then twice more to do a different combo

Satellite - Press repeatedly after the pause in Combo 2 to do a combo which can hit a group of people in front of you

Swing - Press in the air to swing Cerebrus around hitting anyone in front of you

Revolver - Press , forward and and Dante will spin in the air, hitting the enemy in front of him several times. Can be upgraded at the Statue of Time

Windmill - Press , back and triangle and Dante will spin the nunchucks around his arm, damaging anyone directly in front of him

Agni & Rudra[edit]

The Agni & Rudra

Obtained - Mission 5 after beating Agni and Rudra

Combo 1 - Press repeatedly to do a wide reaching combo, good in crowds.

Combo 2 - Press once, then delay slightly before pressing twice more to do a combo that is more powerful, but hits less people.

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Combo 3 - Press once, then delay, then press , then delay again and press once more for a fairly powerful combo.

Million Slash - Press repeatedly after Combo 3 to repeatedly slash the enemy in front of you, this can catch other enemies as well if they get too close.

Jet Stream - Press , forwards and and Dante will run up to an enemy and start slashing. This has 3 levels, you start off with the first level and can upgrade to the final 2 levels at the Statue of Time.

Aerial Cross - Pressing in the air and Dante will slash in front of him once.

Whirlwind - Pressing , back and will knock an enemy up into the air. This has to be bought at the Statue of Time.

Air Hike - This allows Dante to double jump by pressing jump again after you've jumped. This has to be bought at the Statue of Time for 20'000 Red Orbs.

Nevan[edit]

The Nevan

Obtained - End of Mission 9 after beating Nevan

Tune Up - Press to bring Nevan round to the front. All Nevan attacks must be executed from this position, ground ones at least.

Combo 1 - Press to launch bats at an enemy.

Combo 2 - Press left and to do a different attack.

Jam Session - Press repeatedly during combo 2 to summon a horde of bats around you hitting anyone nearby.

Combo 3 - Press and to create a shockwave around you.

Air Play - Press in the air to send a series of bats towards an enemy.

Reverb Shock - Press , and and Dante will dash towards an enemy Stinger-style.

Bat Rift - Nevan's equivalent of High Time. Press , and to knock an enemy up into the air, press triangle a few times afterwards will cause Dante to shoot a few bats at them for good measure.

Air Raid - When in Devil Trigger, jump into the air and press and to hover in mid-air without losing height.

Thunder Bolt - Press during Air Raid to shoot lightning bolts at enemies. (Like the original Air Raid from DMC1)

Vortex - Press during Air Raid to spin and fly towards an enemy doing damage upon contact. (Like Vortex from DMC1)

Beowulf[edit]

The Beowulf Gloves

Obtained - Start of Mission 14 (Note: It is not possible to miss them.))

Combo 1 - Press 3 times and Dante will do 2 punches and a kick

Combo 2 - Press twice, pause and again and Dante will do 2 punches, some quick punches and then bring his leg down over an enemy

Hyper Fist - Press repeatedly after the pause in Combo 2 to punch an enemy repeatedly really fast before finishing off with a big punch

Straight - Press , and to punch an enemy with a straight punch, Beowolf's equivalent to Stinger. Can be upgraded to Level 2 at the Statue of Time

Killer Bee - Press in the air to do a diagonal kick at an enemy.

Beast Uppercut - Press , and to punch an enemy up into the air. Must be bought from a Statue of Time.

Rising Dragon - Press , and twice to do a Beast Uppercut, but then Dante will rise into the air with the enemy and carry on attacking. Must be bought from a Statue of Time.

Air Hike - Pressing twice will cause Dante to do a double jump. Must be bought from a Statue of Time.

Ebony & Ivory[edit]

Dante's Ebony & Ivory's

Obtained - Dante starts off with them

Attacks - Pressing repeatedly will fire fairly weak but fairly fast bullets at whatever enemy you're locked onto.



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Shotgun[edit]

Shotgun

Obtained - Mission 3, in a case on the wall from the door to the bar to the strip club.

Attacks - Pressing will fire a burst of shells at whatever enemy you are locked onto, more damaging at close range.




Artemis[edit]

The Artemis

Obtained - Mission 6 by putting all the Essences into the Statue in the first room.

Attacks - Pressing will fire a bolt at whatever enemy you are locked onto. Holding down square will charge up the weapon and release several bolts, each hitting one enemy in the room.





Spiral[edit]

The Spiral

Obtained - Mission 9 in the open area with the waterfall, on the first floor of ruins above the Combat Ajudicator.

Attacks - Pressing will fire a rifle round at whatever enemy you are locked onto. Can only be fired on the ground.

Kalina Ann[edit]

The Kalina Ann

Obtained - After beating Lady at the end of Mission 16

Attacks - Pressing will fire a short ranged rocket at whatever enemy you're locked onto, causing a fairly wide area of splash damage, usually knocking enemies down. Can only be fired on the ground.

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Last edited by 90.225.55.155 on 13 June 2013 at 15:00
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